Part I: Essentials of designing interactive systems 1. Designing interactive systems: A fusion of skills 2. PACT: A framework for designing interactive systems 3. The process of human-centred interactive systems design 4. Usability 5. Experience design 6. The Home Information Centre (HIC): A case study in designing interactive systems Part II: Techniques for designing interactive systems 7. Understanding 8. Envisionment 9. Design 10. Evaluation 11. Task analysis 12. Visual user interface design 13. Multimodal user interface design Part III: Contexts for designing interactive systems 14. Designing websites 15. Social media 16. Collaborative environments 17. Agents and avatars 18. Ubiquitous computing 19. Mobile computing 20. Wearable computing Part IV: Foundations of designing interactive systems 21. Memory and attention 22. Affect 23. Cognition and action 24. Social interaction 25. Perception and navigation
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